How do I track the events of a dragged item in a collection?
Today you can use the triggers of the scene’s fixed structure, not its runtime elements.
I wanted to allow another type of action on an element dragged from a collection, that is, in this instance of the element at run time, I want to create different actions than those that exist inside the collection.
Not restricted to collections.
Now I need, for example, to close an open snapshot in the runtime experience.
This object does not exist so I can program this.
It will only exist when I create it at runtime.
I’m showing a field at the top layer for the user to enter their email, but the snapshot is on top.
This is marked. I wanted it that way.
I want the user to see the snapshot he just asked to do himself.
This is minimal feedback to the user.
I don’t know if you saw it in my video, but this snapshot disappeared and only appeared when I enabled a specific layer.
This is what is wrong.
In fact I had already informed you that I bypassed this in some other way.
So you brought another subject from another problem I have, coincidentally, into this topic.
And it ended up confusing.