Here’s my issue: I have 4 assets in a scene that remain visible - each asset triggers the visibility of a popup with additional information. Is there a way for the popup to disappear whenever one of the other assets in the scene is touched - but without putting a timer on it? I don’t want to have it disappear based on a set amount of time (since everyone reads at a different pace), but when one of the other assets is touched. I can’t predict which of the other assets will be touched. I’m looking for a trigger I can add that makes whatever is on the screen invisible when any of the other assets are touched.
I imagine being able to touch any one of the 4 assets in the scene once - read the popup - and then if I want to re-read one, being able to make that one visible again. Right now, all the popups just pile up on top of each other without closing, so if I try to make one visible that I already read, it just says visible - but is under the top asset. I’m hoping to avoid a “close pop-up” button (circle with an X… etc.) and just activate the various popup with one touch.
Is this doable?
Thanks in advance for you input.