I’ve received some 3D files that are used on a website. The files contains 1 .obj file, 1.mtl file and some pictures for the textures. I used a 3D model asset and used the .obj file. After that I dropped the .mtl file in the “Object3D” folder and created in that same “Object3D” folder a “TextureFolder” and placed the images in that folder.
But somehow my texture doesn’t show in the 3D model. Am I doing this wrong or should I edit the .mtl file?
I’ve read in the article about the 3D Model Asset in the knowledge base that textures should be referenced in the .mtl file using a relative path. I’m not really sure I know what that means.
In the current .mtl file I see that the pictures are referenced like this:
ka 0.6314 0.6314 0.6314
kd 0.2706 0.2706 0.2706
ks 0.0000 0.0000 0.0000
e 0.0000 0.0000 0.0000
Does anybody know how I can fix this?
Thanks in advance!