Methods to create a "failsafe" for starting scene animations

Is there a way to make a trigger using a condition that looks to see if an asset is shown in a scene, and if it’s not, I can set the action to tap an offstage button to start it?

I am asking because I have a scene that plays nine times out of ten, but randomly won’t “start up”.

Hi @cullenb,

That looks more like an issue to send to our support team so they can look into your XP.

You shouldn’t have to deal with such a scene loading issue.