The only thing I think that’s missing from the available comparison tools…Is a “Between” comparison.
This could either be a binding converter (kind of like the Equal To in the Math Converters, but the input would be between two values, it would set the output as True or False)
Or it could be part of the comparison Interface Asset, where if you select it, it adds another field.
For parallax type movements, this would make it easier to “Snap” to specific places, or set triggers/actions based on a range from the comparison.
Does anyone else agree?