I’d like create a player experience for a museum that can be geared to two different audiences - one to youth and another to adult, so that when someone enters the program on the screen they can select either “YOUTH” or “ADULT” and then be directed to either a memory game - or to a more didactic exploration of visual content such as a book. Is this possible to create on one player, or would I need to create two different experiences?
a starting scene with your choice YOUTH or ADULT using Button Assets, each one with a trigger “when button is released” moving the experience to a dedicated scene with a scene to scene navigation action
a scene for YOUTH audience with specific youth content
a scene for ADULT audience with specific adult content (sounds odd )