This is not super easy to do, but based on what I think you are trying to do, it looks doable. The steps will be to
Compute the progress of the Audio playback, using both the Current Time and Total Time properties of the audio asset
Convert this progress (in seconds) to either a percentage, or any value range that will be used by your animation
Build your animation.
Before I go into the details of each step, could you share some visuals of what this animation would look like?
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Just to give you a preview of these steps with a linear animation (not circular)