We have a scene that shows events during a month that is powered via a simple excel spreadsheet.
Each month is based on a separate sheet with an event per line and the scene simply shows the information from that sheet. At the moment every month we have to edit the experience, manually hide the data feed / structure based on the month just ended and show the next. Then obviously we have to republish the experience and update the players running the experience. Bits a bit of a pain just to swap a month over…
I was wondering if there a way to automate the hide / show of the data feed based on the actual month via the PC’s clock running the player so the experience updates itself at the start of every month at midnight or thereabouts.
Any suggestions or help would be appreciated. Happy to share the experience if it helps.