It's not a dream: IntuiFace Version 6 has shipped!


#1

Hopefully, by now, you’ve already received and read the email announcing availability of IntuiFace Version 6.0. We’ve been hinting at and previewing this release for some time now so I think it comes as a relief to all that we’ve reached the finish line.

Seeing first hand how hard everyone at IntuiLab worked, I can honestly say I am privileged to be part of such a great team and amazed at their capacity for innovation and hard work.

Rather than summarizing the new features here when we’ve already shared that information in a bunch of other places, let me just point to some of the best resources:

  • I recorded a 40 minute feature demo. You can find it here in the blog entry about our launch.
  • The landing page for Version 6 has links to the sections of that 40 minute video corresponding to each feature. It’s a convenient way to consume the video in the order that interests you.
  • Nothing is more comprehensive than the release notes - there’s stuff in there you won’t find anywhere else about the launch - so I highly encourage you to check it out.

One note: As pointed out in our awesome release notes, the autoupdate feature will not permit you to jump from the 32-bit version of Composer or Player for Windows to the 64-bit version. If you have Composer or Player for Windows Version 5.x on your PC and you want to install the 64-bit version, see this article for details. Basically, you’ll have to download the 64-bit installer yourself and then run it.

I know pride is a sin so all of us at IntuiLab are feeling like sinners at the moment. Upgrade and enjoy. IntuiFace Version 6 is live!


#2

Thanks Geoff! I took a little time to play with this today using citizen science data from eBird. I tried iNaturalist too, but I am not enough of a whiz building API “statements” to get that going.

When updating the asset in the API editor in the free version of composer I noticed I had to drag and drop the asset into my scene each time I made an edit or it would not update. For example, if it was already present in the scene it would not update if say, I added the name of a bird in the editor.


#3

Hi @becky,

When you update the Interface Asset using the API Explorer, Composer will not edit what’s in your scene to avoid breaking your design.
You can use the X Ray Panel to add new properties in your template.


#4

I got a fever…and the only prescription…is 6.0! Nice work everyone, can’t wait to test it out.


#5

That is quiet possibly the funniest thing I’ve seen on this community.


#6

Thanks Seb! That’s great to know.