Working on building an experience that has multiple different “screens” under one scene. Essentially a workflow guiding users through multiple steps. Realize best practice is to break up amongst multiple scenes, but long story short I need it all in one scene.
Essentially I have a dozen or so items/forms/images/etc laid out outside the visible screen area, and as they are each needed I move them into the visible area, then move them back outside when done with it. I’m running on player for Android Kiosk and the unit doesn’t have the best specs, and noticing a drop in performance/responsiveness as I add more content. Do these assets, although off screen, still consume resources? Would moving them off screen AND setting visibility to off make any difference?