When a user releases or presses a button, I would like a brief audio file to play (i.e. a 0.2 sec click sound) before transitioning to a new scene.
I can achieve this through the use of Triggers and Actions, however the audio only plays 50% of the time. I want it to work 100% of the time.
Even if I delay the scene transition by 1 sec or more, the audio file still won’t play 100% of the time.
When BUTTON is pressed, PLAY audio file named CLICK with start time of 0 seconds.
Does anyone know how to achieve this?
Thanks in advance for your time and support. I’m new to Interface and I’ve been able to tick off everything I’d hoped the software could accomplish except this audio problem.